AI Insights · Timothy · July 2023
Top 5 First Person Games on Android in Mexico: Q2 2023
The performance of the top 5 first-person games on Android in Mexico during Q2 2023 showcased significant trends in downloads, revenue, and weekly active users. Data is provided by Sensor Tower.
During the second quarter of 2023, the top five first-person games on Android in Mexico exhibited notable performance metrics in terms of downloads, revenue, and weekly active users. This data, sourced from Sensor Tower, provides insights into the market dynamics for these popular games.
Call of Duty: Mobile Season 7 from Activision Publishing, Inc. saw a significant fluctuation in its revenue throughout the quarter, peaking at roughly $126K in early May and ending the quarter with around $79K. Downloads ranged from about 46K to 66K, with a noticeable increase towards the end of May. Weekly active users started at approximately 859K at the end of March, dipped to around 679K in early June, and finished the quarter at about 749K.
Minecraft by Mojang experienced steady revenue, fluctuating between $28K and $41K. Downloads showed a gradual decline from about 9.8K to 4.9K, with a slight recovery towards the end of June. Weekly active users demonstrated an overall upward trend, starting at approximately 629K and reaching around 732K by the end of the quarter.
Blockman Go from Blockman GO studio had relatively stable revenue, averaging around $4K weekly. Downloads fluctuated between approximately 4.8K and 11.4K, with a peak in early April. Weekly active users saw a decline from about 96K at the end of March to roughly 71K in early June, ending the quarter at approximately 74K.
Sniper 3D:Gun Shooting Games by Wildlife Studios maintained consistent revenue, peaking at around $4.8K in early May. Downloads ranged from approximately 51K to 77K, with a peak towards the end of May. Weekly active users showed a steady increase, starting at about 297K and reaching around 301K by the end of June.
Pixel Gun 3D - FPS Shooter from Pixel Gun 3D exhibited fluctuating revenue, peaking at around $6.8K in early May and dropping significantly towards the end of June. Downloads saw a significant peak in mid-June at about 40.8K. Weekly active users started at approximately 82K and saw a noticeable peak in mid-June at around 162K, ending the quarter at about 111K.
For more detailed insights and data on mobile game performance, visit Sensor Tower.